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Showing posts with label Vector Art. Show all posts
Showing posts with label Vector Art. Show all posts

Wonderful and Amazing Photoshop Artwork – Unique Pictures

Photoshop is very powerful tool for editing your pictures and give them a new life u can change many things in your pictures here I have some examples look at the examples and than ask by comments we will provide more stuff for this like tutorials to understand all Photoshop. I hope you will like these amazing Photoshop artwork pictures. Feel free to share your comments with us.






Creating a Quick and Easy Glass Bowl in Illustrator

With just a circle, a few ovals and the Inner Glow effect, you can create a quick and very useful glass bowl image in Illustrator. And once you master this technique, it can be easily adapted for many different uses.

1

Create a circle with the Ellipse tool. Hold down the Shift key while dragging open your circle to keep it perfectly round. Change the Fill to blue and Stroke to None (/).


2

Again using the Ellipse tool, create an oval that slightly overlaps the edges of your initial circle as shown here.

3

With both the circle and the overlapping oval selected with the Selection tool (Shift-click each or drag a selection around them), go to the Pathfinder menu (Window>Pathfinder if it’s not already open) and click the Divide button.

4

Go to Object>Ungroup to separate the newly divided shapes.

5

With the Selection tool, select the top of the circle and the oval (and any other small pieces that may have been created in the division process) and press Delete (PC: Backspace). This should leave only the main bowl shape.

6

Now with the bowl shape still selected, go to Effect>Stylize>Inner Glow. In the Inner Glow menu, double-click on the color square and choose a medium blue from the Color Picker (write this color name down; for example, 09B1CC; we’ll need it later). Set the Mode to Normal, the Opacity at 35%, and Blur at 35 pt. Make sure the Edge button at the bottom of the Inner Glow menu, not the Center button, is selected, and click OK.



7

To make the bowl’s rim, first make an oval with the Ellipse tool that fits right on top of the main bowl shape like shown here. Then change the oval’s Fill and Stroke color to White if it is not already. With this oval selected, go to Effect>Stylize>Inner Glow. In the Inner Glow menu set the Mode to Normal, the Opacity at 20%, and the Blur at 11 pt. The color should be the same blue you used for the main bowl shape.


8

Create one more oval; this one goes in the middle of the one created in Step Seven. Select this oval, change its Fill and Stroke to White if it’s not already, and then go to Effect>Stylize>Inner Glow. Set the Mode to Normal, the Opacity at 35% and the Blur at 20pt.


9

Hold down Option (PC: Alt) and click-and-drag this new oval and move it to the bottom of the bowl shape. This duplicates it. While holding down the Shift key to maintain its proportions, scale down the oval till it sits comfortably at the bottom of the bowl.

10

Add some shine to your new bowl with white circles placed in the top left and bottom right of the bowl.

11

I’ve added a few fish using the Pen tool.

Illustrator Tutorial – Create a Gang of Vector Ninjas

It can be quite tricky getting the hang of Adobe Illustrator, but if you take a step back and concentrate on the basics there's a range of options for creating great looking images. In this tutorial, we'll take a look at constructing a group of cool vector ninja characters using just the basic shapes and a variety of simple tools, making it a good start for Illustrator beginners.

Vector Ninja Characters
After opening up Adobe Illustrator, create a new document. For a fun project the size of the document doesn't matter, Illustrator has a vast area of artboard beyond the document edges that can be used. I personally use the CMYK color mode out of habit and the ease of managing blacks, but a wider range of colours are available with RGB. The choice should really depend on the final outcome of the project; print or web.

Depending whether your Illustrator software has the default settings, you might want to check the options for the scaling of strokes and effects, this little option could save you a headache layer down the line.

Grab the Circle Tool and draw a shape on the artboard, hold the SHIFT key to create a perfectly equal object. By default this will have a white fill and black stroke.

Select the Square Tool and draw another shape on the artboard, position this to overlap the original circle. Use the Align Palette to centre the two shapes horizontally.

From the same menu, use the Rounded Rectange Tool to draw a small leg. Adjust the roundness of the corners with the keyboard cursor keys until the ends are completely circular.
Zoom in and position the leg exactly in relation to the edge of the square body.

Duplicate the leg and move into position for the remaining limbs, for the arms rotate the shape by 45 degrees. To position the shapes behind the other objects, press the CTRL + [ and CTRL + ] keys repeatedly to adjust the stacking order of the selected objects.

Draw another perfect circle onto the artboard, and beside it a much larger oval. Overlap the two and use the Align Palette to position exactly.

With the two shapes selected, click the Subtract from Shape Area option from the Pathfinder palette. Click the Expand button to refresh the bounding box of the shape.
By using temporary shapes as tools along with the Pathfinder options, a range of custom objects can be created.

Position this semi-circular shape within the large circle of the character to represent the facial area. Draw in a small circle as an eye, fill this with a black swatch and clear any stroke. Copy and paste in front (CTRL + F), then move horizontally to the side (hold SHIFT to constrain the axis)
Grouping any pairs of objects, such as the eyes and arms will allow them to be centralised with the other objects using the Align Palette without being moved individually.

With the complete line-work character laid out and aligned, draw a selection around the complete object and copy and paste a duplicate. Move a copy off to the side as a backup.

With all the objects that make up the torso and limbs selected, chose the Add to Shape Area option from the Pathfinder tool and Expand to merge the shapes into one.

Fill the body elements with a very dark grey (95% black) and add a 4pt stroke aligned to the outside at 100% black.

In the Appearance Palette, click the small options arrow and select Add New Stroke.

This time, add a 4pt stroke aligned to the inside, with a lighter, 93% black. This multiple use of strokes is a technique I've come to use in my character designs which really helps lift the colours by adding a little depth and variation.

Select the facial area and fill with a pale skin tone, add a slightly thinner stroke at 3pt aligned to the outside using the 93% black.

Add a New Stroke through the Appearance Palette and give this line a slightly darker tone, aligned to the inside of the shape.

The basic version of the character is complete, ready for some stealthy ninja action.

Copy and paste multiple variations of the original line-work character. Adjust and rotate the limbs into a range of scary ninja combat positions, adjust the stacking order of the arms to in front or behind the body to give different effects.

With each individual character, repeat the process of merging shapes and colouring the objects to produce a group of cool ninjas. However, no ninja would be complete without combat accessories…

Create a staff using a long thin rectangle, fill the object with brown while adding a black outline.

Create a pointed object using the Star Tool, using the Direct Selection Tool select each of the points of the path from each arm of the star.

Upon selecting the Rotate Tool, the point of origin will automatically default to the centre of the object. Click and drag to adjust the overall shape of the star.

Draw a solid circle in the centre and fill the death star weapon with a metal like grey. Add a black outline and a secondary inner stroke with a slightly darker grey.

Using the same colour scheme, draw a triangle by dragging a shape with the Star Tool and pressing the downwards cursor key to reduce the number of points. Grab the upper most point with the Direct Selection Tool and drag vertically.

Select and drag the middle two points to squash the lower half into a sword like shape. Finalise this with a small brown rectangle, remember the majority of the handle would be concealed by the hand so only a small section is required.

Use the Pen Tool to neatly draw in a three sided shape to represent the chamfered finish of the sword blade.

Create two Nunchuk handles and the beginning and end points of the adjoining chain. With both chain elements selected head to Object > Blend > Make

Go back to Object > Blend > Blend Options, enter 5 under the Specified Steps option to alter the type of blend to give a line of individual items.

Use the Pen or Pencil tool to draw a temporary line to symbolise the desired route of the Nunchuk chain, with this and the blend selected, go to Object > Blend > Replace Spine.

Group each individual weapon and move into place on the various characters, completing the group making them ready for action!
Vector Ninja Characters
Using basic vector shapes, a stylish and fun image can be created using just the basic functions of Adobe Illustrator.

What is Vector Art?

What Is Vector Art?


Vector Art is a technique, not a style.

Perhaps a better term would be "vector-based art," meaning art created in a vector-based program. Vector art consists of creating paths and points in a program such as Illustrator or Freehand. The program keeps track of the relationships between these points and paths.  Vectors are any scaleable objects that keeps their proportions and quality when sized up or down. They're defined as solid objects, and can be moved around in full, or grouped together with other objects. Vectors can be defined by mathematical and numeric data.  So vector art is anything that's created in Illustrator, Freehand, Corel Draw, Flash or other "vector" illustration programs.

(Vector programs: Illustrator, Freehand, Corel Draw, Flash, etc.)

The other side of the coin is raster art. Raster art consists of pixel information, where every pixel is assigned a RGB or CMYK value. This can create smoother and more detailed images for photos and paintings, but if the image is scaled, the program has to create new information resulting in that distorted look.

(Raster programs: Photoshop, Painter, Fireworks, MS Paint, Gimp, etc.)


What is Not Vector Art?


Just because something is "cell shaded" or "flat colored" does not make it a Vector. The use of filters (cutout, etc.) creates a raster-based image and thus is disqualified from ever being considered a vector image. Only a vector program such as the ones mentioned above can create a vector image.

A vector takes time to create. The artist makes decisions on how much or how little detail to include. The artist makes decisions on colors to use. These are the same decisions one makes before sitting down with conte crayons, pastels or oil paint.

I understand that these days there is some program overlap. Photoshop has some vector tools and Illustrator has some raster tools, but if you use the lasso and the paint bucket, you are not creating vector-based artwork. If you run a filter you are not creating vector-based artwork.


What Does Vector Art Look Like?


Long story short: Vector is not a "style" like Anime, but a "medium" like charcoal. Asking what vector-art looks like is like asking what an oil painting looks like. It could look like Rembrandt, Picasso, or a fifth grader's fingerpainting.

Vector doesn't automatically mean flat shaded, just like "painting" doesn't mean high detail. Vector-based programs include tools for use with gradients and meshes, and thusly can be used to create high detail illustrations.


Vector Art Examples